# JW_WIN.jwf Jw_cad for Windows
A-Read0
#
S_COMM_0 = 00 35 A0 0 0 -200 1 1 014
#
# 左ドラッグの時間ごとの切替え機能設定
# 0時 1時 2時 3時 4時 5時 6時 7時 8時 9時 10時 11時
LD2_RV = 1 1 1 1 1 1 1 1 1 1 1 1
# 右ドラッグの時間ごとの切替え機能設定
RD2_RV = 1 1 1 1 1 1 1 1 1 1 1 1
#
# AUTO , 線 , 矩形 , 円弧 , 文字 , 点 , 寸法 , 2線 ,中心線, 連続線
# (**) ( 2) ( 3) ( 4) ( 5) ( 6) ( 7) ( 8) ( 9) (10)
COM_RV01= 0 0 0 0 4 0 2 0 0 0
# 複線 , コーナー, 伸縮 , 面取 , 消去 , 複写 , 移動 , 接線 , 接円,建具平面
# (11) (**) (**) (14) (**) (16) (17) (18) (19) (20)
COM_RV11= 0 0 0 0 0 1 1 0 0 0
# 建具断面,立面,多角形,曲線,包絡,分割,図形,記号変形,パラメトリック変形,外部変形
# (21) (22) (23) (24) (**) (26) (**) (**) (**) (**)
COM_RV21= 0 0 0 0 0 0 0 0 1 0
# 測定,登録選択図,選択,貼付,ハッチ,データ整理,座標ファイル,接楕円,表計算, 距離
# (**) (**) (**) (**) (35) (**) (**) (38) (**) (**)
COM_RV31= 0 0 0 0 0 0 0 0 0 0
# 式計算,属性変更,ソリッド図形
# (**) (42) (43)
COM_RV41= 0 0 0
#
COM_RV_C= 23
# (1) (2) (3) (4) (5) (6) (7) (8) (9)
S_COMM_1 = 10 1 0 0 0 11 1 111 2
#
S_COMM_2 = 0 -100 0 1 1 1 1 0 1
#
S_COMM_3 = 1 0 0 6 1 1 1.05 1 2
#
S_COMM_4 = 3 0 0 0 1 0 10 0 10
#
S_COMM_5 = 1 2 0 0 1 2 0 1 1
#
S_COMM_6 = 100 2 0 0 60 0 0 15 1
#
S_COMM_7 = 1 11 1 50 100 20 1 0 11
#
S_COMM_8 = 111 1 11 8 000 1 1 0
#
AutoSaveDir=C:\JWW*
OldVerSave=0
#
R_STR0_00 = 1000 0 0 0 0 ,m,
#
R_CROSS_SET= 0 1 1 3 6 0
#
#[R_CROSS_ST=0]
#
S_MESH_0 = 0 1 5 5 15 0
#
#
ZOOM = 0 0 0 9 10 0.5 1.5 100 01
#
LAYSCALE = 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
#
LTYPE_02 = 99999999 4 1 10
LTYPE_03 = c3c3c3c3 8 1 10
LTYPE_04 = e7e7e7e7 8 1 15
LTYPE_05 = f99ff99f 16 1 10
LTYPE_06 = fff99fff 32 1 10
LTYPE_07 = f24ff24f 16 1 10
LTYPE_08 = fff24fff 32 1 10
LTYPE_09 = 22222222 4 1
#
LTYPE_R1 = ccb2b32a 1 3 1 5
LTYPE_R2 = ccb2b32a 3 3 2 10
LTYPE_R3 = cccccccc 4 16 4 16
LTYPE_R4 = aaaaaaaa 4 4 8 12
LTYPE_R5 = ccb2b32a 2 7 2 25
#
LTYPE_L1 = fff99fff 32 2 20
LTYPE_L2 = fff24fff 32 2 20
LTYPE_L3 = fffe7fff 32 2 20
LTYPE_L4 = fffe7fff 32 4 40
#
LTYPE_HC = 1 2 0 8 5 0
#
#
# (R) (G) (B) (W)
LCOLLOR_1 = 0 192 192 1
LCOLLOR_2 = 255 255 255 1
LCOLLOR_3 = 0 192 0 1
LCOLLOR_4 = 192 192 0 1
LCOLLOR_5 = 192 0 192 1
LCOLLOR_6 = 0 0 255 1
LCOLLOR_7 = 0 128 128 1
LCOLLOR_8 = 255 0 128 1
LCOLLOR_G = 150 150 150
LCOLLOR_H = 255 128 255 1
LCOLLOR_S = 255 0 0
LCOLLOR_K = 64 128 128
LCOLLOR_B = 0 0 0
LCOLLOR_Z = 0 128 255
LCOLLOR_M = 200 200 200
#
# (R) (G) (B) (W) (PR)
PCOLLOR_1 = 0 255 255 8 0.40
PCOLLOR_2 = 0 0 0 20 0.50
PCOLLOR_3 = 0 255 0 25 0.50
PCOLLOR_4 = 255 255 0 35 0.50
PCOLLOR_5 = 255 0 255 7 0.50
PCOLLOR_6 = 0 0 255 10 0.50
PCOLLOR_7 = 0 128 128 10 0.50
PCOLLOR_8 = 255 0 0 10 0.50
PCOLLOR_G = 128 128 128
#
#
MSET = 3 5 1 1000 80 -100 10 -0.2 0
#
MHEN = 0 "$<MS ゴシック>
#
# [ 1] [ 2] [ 3] [ 4] [ 5] [ 6] [ 7] [ 8] [ 9] [10]
MWIDE = 2.0 2.5 3.0 3.5 4.0 5.0 6.0 7.0 8.0 3.0
MHIGH = 2.0 2.5 3.0 3.5 4.0 5.0 6.0 7.0 8.0 3.0
MDIST = 0.0 0.0 0.5 0.5 0.5 0.5 1.0 1.0 1.0 0.5
MPEN = 1 1 2 2 2 3 3 4 4 9
#
MOFST = 0 -1.0 0.0 0.0 -1.0 0.0 1.0 1
#
#
S_STR1 = 3 1 0.50 0 0 "$<MS ゴシック>
#
S_STR2 = 1 0 0 1 1
#
S_STR3 = 0 0 0 0 0
#
S_SET1 = 1 1 2 0 0.00
#
S_SET2 = 1.80 15.00 0 0.75 0
#
S_SET3 = 0.00 5.00 5.00 10.00 3.00 5.00
#
S_SET4 = 11 1 6 3 1 0
#
S_SET5 = 15 30 45 -45 -30 -15
#
#
ZF_SET = 3 4 0
#
SL_SET = 211 9 11 0
#
CU_SET = 1 0 -1 3 1 1 1 1 11
#
#
MS_SET = 3 0 1 1 0 1 ,[, ,],
#
#◎ハッチの設定
HATCH_0 = 1
#
HATCH_1 = 45.00 1.00 1.00 0
HATCH_2 = 45.00 10.00 0.50 0
HATCH_3 = 45.00 10.00 0.50 0
HATCH_4 = 0.00 3.00 6.00 0
HATCH_5 = 0.00 10.00 10.00 0
#
LAYNAM_N = 0
#
LAYNAM_0=0,XY,KUTAI,MAJIKIRI,KOZO,SHIAGE1,SHIAGE2,WINDOW,ZUKEI,HARI,TMP,SETUBI,HATCH,DOT,SUNPO,MOJI,HOJO
LAYNAM_1=1,XY,KUTAI,MAJIKIRI,KOZO,SHIAGE1,SHIAGE2,WINDOW,ZUKEI,HARI,TMP,SETUBI,HATCH,DOT,SUNPO,MOJI,HOJO
LAYNAM_2=2,XY,KUTAI,MAJIKIRI,KOZO,SHIAGE1,SHIAGE2,WINDOW,ZUKEI,HARI,TMP,SETUBI,HATCH,DOT,SUNPO,MOJI,HOJO
LAYNAM_3=3,XY,KUTAI,MAJIKIRI,KOZO,SHIAGE1,SHIAGE2,WINDOW,ZUKEI,HARI,TMP,SETUBI,HATCH,DOT,SUNPO,MOJI,HOJO
LAYNAM_4=4,XY,KUTAI,MAJIKIRI,KOZO,SHIAGE1,SHIAGE2,WINDOW,ZUKEI,HARI,TMP,SETUBI,HATCH,DOT,SUNPO,MOJI,HOJO
LAYNAM_5=5,XY,KUTAI,MAJIKIRI,KOZO,SHIAGE1,SHIAGE2,WINDOW,ZUKEI,HARI,TMP,SETUBI,HATCH,DOT,SUNPO,MOJI,HOJO
LAYNAM_6=6,XY,KUTAI,MAJIKIRI,KOZO,SHIAGE1,SHIAGE2,WINDOW,ZUKEI,HARI,TMP,SETUBI,HATCH,DOT,SUNPO,MOJI,HOJO
LAYNAM_7=7,XY,KUTAI,MAJIKIRI,KOZO,SHIAGE1,SHIAGE2,WINDOW,ZUKEI,HARI,TMP,SETUBI,HATCH,DOT,SUNPO,MOJI,HOJO
LAYNAM_8=8,XY,KUTAI,MAJIKIRI,KOZO,SHIAGE1,SHIAGE2,WINDOW,ZUKEI,HARI,TMP,SETUBI,HATCH,DOT,SUNPO,MOJI,HOJO
LAYNAM_9=9,XY,KUTAI,MAJIKIRI,KOZO,SHIAGE1,SHIAGE2,WINDOW,ZUKEI,HARI,TMP,SETUBI,HATCH,DOT,SUNPO,MOJI,HOJO
LAYNAM_A=A,XY,KUTAI,MAJIKIRI,KOZO,SHIAGE1,SHIAGE2,WINDOW,ZUKEI,HARI,TMP,SETUBI,HATCH,DOT,SUNPO,MOJI,HOJO
LAYNAM_B=B,XY,KUTAI,MAJIKIRI,KOZO,SHIAGE1,SHIAGE2,WINDOW,ZUKEI,HARI,TMP,SETUBI,HATCH,DOT,SUNPO,MOJI,HOJO
LAYNAM_C=C,XY,KUTAI,MAJIKIRI,KOZO,SHIAGE1,SHIAGE2,WINDOW,ZUKEI,HARI,TMP,SETUBI,HATCH,DOT,SUNPO,MOJI,HOJO
LAYNAM_D=D,XY,KUTAI,MAJIKIRI,KOZO,SHIAGE1,SHIAGE2,WINDOW,ZUKEI,HARI,TMP,SETUBI,HATCH,DOT,SUNPO,MOJI,HOJO
LAYNAM_E=E,XY,KUTAI,MAJIKIRI,KOZO,SHIAGE1,SHIAGE2,WINDOW,ZUKEI,HARI,TMP,SETUBI,HATCH,DOT,SUNPO,MOJI,HOJO
LAYNAM_F=F,XY,KUTAI,MAJIKIRI,KOZO,SHIAGE1,SHIAGE2,WINDOW,ZUKEI,HARI,TMP,SETUBI,HATCH,DOT,SUNPO,MOJI,HOJO
#
LAYCOL_0 = 1 3 1 1 4 2 2 2 2 1 1 1 2 1 2 2
LAYCOL_1 = 1 3 1 1 4 2 2 2 2 1 1 1 2 1 2 2
LAYCOL_2 = 1 3 1 1 4 2 2 2 2 1 1 1 2 1 2 2
LAYCOL_3 = 1 3 1 1 4 2 2 2 2 1 1 1 2 1 2 2
LAYCOL_4 = 1 3 1 1 4 2 2 2 2 1 1 1 2 1 2 2
LAYCOL_5 = 1 3 1 1 4 2 2 2 2 1 1 1 2 1 2 2
LAYCOL_6 = 1 3 1 1 4 2 2 2 2 1 1 1 2 1 2 2
LAYCOL_7 = 1 3 1 1 4 2 2 2 2 1 1 1 2 1 2 2
LAYCOL_8 = 1 3 1 1 4 2 2 2 2 1 1 1 2 1 2 2
LAYCOL_9 = 1 3 1 1 4 2 2 2 2 1 1 1 2 1 2 2
LAYCOL_A = 1 3 1 1 4 2 2 2 2 1 1 1 2 1 2 2
LAYCOL_B = 1 3 1 1 4 2 2 2 2 1 1 1 2 1 2 2
LAYCOL_C = 1 3 1 1 4 2 2 2 2 1 1 1 2 1 2 2
LAYCOL_D = 1 3 1 1 4 2 2 2 2 1 1 1 2 1 2 2
LAYCOL_E = 1 3 1 1 4 2 2 2 2 1 1 1 2 1 2 2
LAYCOL_F = 1 3 1 1 4 2 2 2 2 1 1 1 2 1 2 2
#
#◎レイヤーごとの線幅の既定値設定(初期値:「-1」)
# グループ|← レイヤ →|
# ↓ (0)(1)(2)(3)(4)(5)(6)(7)(8)(9)(a)(b)(c)(d)(e)(f)
LAYWID_0 = -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
LAYWID_1 = -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
LAYWID_2 = -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
LAYWID_3 = -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
LAYWID_4 = -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
LAYWID_5 = -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
LAYWID_6 = -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
LAYWID_7 = -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
LAYWID_8 = -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
LAYWID_9 = -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
LAYWID_A = -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
LAYWID_B = -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
LAYWID_C = -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
LAYWID_D = -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
LAYWID_E = -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
LAYWID_F = -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
#
# (0)(1)(2)(3)(4)(5)(6)(7)(8)(9)(a)(b)(c)(d)(e)(f)
LAYTYP_0 = 5 1 1 2 1 2 1 1 4 1 1 1 1 1 1 9
LAYTYP_1 = 5 1 1 2 1 2 1 1 4 1 1 1 1 1 1 9
LAYTYP_2 = 5 1 1 2 1 2 1 1 4 1 1 1 1 1 1 9
LAYTYP_3 = 5 1 1 2 1 2 1 1 4 1 1 1 1 1 1 9
LAYTYP_4 = 5 1 1 2 1 2 1 1 4 1 1 1 1 1 1 9
LAYTYP_5 = 5 1 1 2 1 2 1 1 4 1 1 1 1 1 1 9
LAYTYP_6 = 5 1 1 2 1 2 1 1 4 1 1 1 1 1 1 9
LAYTYP_7 = 5 1 1 2 1 2 1 1 4 1 1 1 1 1 1 9
LAYTYP_8 = 5 1 1 2 1 2 1 1 4 1 1 1 1 1 1 9
LAYTYP_9 = 5 1 1 2 1 2 1 1 4 1 1 1 1 1 1 9
LAYTYP_A = 5 1 1 2 1 2 1 1 4 1 1 1 1 1 1 9
LAYTYP_B = 5 1 1 2 1 2 1 1 4 1 1 1 1 1 1 9
LAYTYP_C = 5 1 1 2 1 2 1 1 4 1 1 1 1 1 1 9
LAYTYP_D = 5 1 1 2 1 2 1 1 4 1 1 1 1 1 1 9
LAYTYP_E = 5 1 1 2 1 2 1 1 4 1 1 1 1 1 1 9
LAYTYP_F = 5 1 1 2 1 2 1 1 4 1 1 1 1 1 1 9
#
COM_LAY00 = 1 1 0
#
# ( 1) ( 2) ( 3) ( 4) ( 5) ( 6) ( 7) ( 8) ( 9) (10)
COM_LAY01 = 00 00 00 00 0E 00 0D 00 00 00
# (11) (12) (13) (14) (15) (16) (17) (18) (19) (20)
COM_LAY11 = 00 00 00 00 00 00 00 00 00 00
# (21) (22) (23) (24) (25) (26) (27) (28) (29) (30)
COM_LAY21 = 00 00 00 00 00 00 00 00 00 00
# (31) (32) (33) (34) (35) (36) (37) (38) (39) (40)
COM_LAY31 = 00 00 00 00 0B 00 00 00 0E 0E
# (41) (42) (43)
COM_LAY41 = 0E 00 00
#
# AUTO [ 0] [ 1] [ 2] [ 3] [ 4] [ 5] [ 6] [ 7] [ 8] [ 9] [10] [11]
LD_AM = 5 27 35 25 16 0 0 -7 13 1 -31 80
LD_PM = 140 14 23 33 17 -6 76 8 34 81 -26 -9
RD_AM = 0 20 22 0 0 0 0 29 28 0 15 0
RD_PM = 0 0 0 0 0 83 0 36 37 0 39 0
#
LD2_AM = -5 -27 -35 33 -16 0 0 101 -13 1 200 130
LD2_PM = 100 -14 -43 0 -17 120 110 -8 -34 0 0 0
RD2_AM = 0 -20 -22 0 0 0 0 -29 -28 0 -15 0
RD2_PM = 0 0 0 0 0 0 0 55 56 0 0 0
#
GCOM_100 =文字枠,寸転,,,,,,,,,c:\jww
GCOM_110 =MOJKAKU,,,,,,,,,,c:\jww\mojmoj
GCOM_120 =BALLOON,,,,,,,,,,c:\jww
GCOM_130 =雲枠2,,,,,,,,,,c:\jww\b05_ジャバ
GCOM_140 =GMELA,GMMM,,,,,,,,,c:\jww
GCOM_150 =,,,,,,,,,,
GCOM_160 =,,,,,,,,,,
GCOM_170 =,,,,,,,,,,
GCOM_180 =,,,,,,,,,,
GCOM_190 =,,,,,,,,,,
#
N_KEY = 0 0 0 1
#
KEY_A = 5 1
KEY_B = 3 2
KEY_C = 16 3
KEY_D = 15 4
KEY_E = 4 5
KEY_F = 11 6
KEY_G = 30 7
KEY_H = 2 8
KEY_I = 9 9
KEY_J = 20 101
KEY_K = 24 102
KEY_L = 10 103
KEY_M = 17 13
KEY_N = 28 14
KEY_O = 18 15
KEY_P = 29 16
KEY_Q = 25 17
KEY_R = 14 18
KEY_S = 7 19
KEY_T = 13 20
KEY_U = 37 104
KEY_V = 12 22
KEY_W = 8 23
KEY_X = 35 24
KEY_Y = 33 25
KEY_Z = 63 26
#
KEYF2 = 81 0
KEYF3 = 82 0
KEYF4 = 84 0
KEYF5 = 111 0
KEYF6 = 98 0
KEYF7 = 97 0
KEYF8 = 99 0
KEYF9 = 100 0
#
KEYSP = 76
#
KEY76 = 0
# (包絡)(消去)(伸縮)(複線)(中線)(文字)(コーナー)(分割)
WD_COM = 0 0 0 0 0 0 0 0
#
AC_COM = 1 240 240 240 80 80 80 0
#
#◎天空図関係の設定(環境設定ファイルへの書出は行われない)
#TNKZ_SET= 25 1 0 3 2 20 1 1 100
#
#TNKN_SET={,},(,),[,],<,>
#
#TNKN_SET=□^w,,○^w,,[,],<,>
#
#◎文字のファイル参照変換機能(環境設定ファイルへの書出は行われない)
#
#REF_FILE=参照ファイル(.拡張子)
#
#%%NAME JW_CAD館改修工事
#%%B1 地下1階平面図
#%%1F 1階平面図
#%%2F 2階平面図
#
END